Games Released in July 1995

132 new games released in July 1995, with Super Famicom being the most active platform. July 21 was the busiest day, with 27 new releases.

Which days had the most releases?

July 21 saw the most activity with 27 releases.

How did each week compare?

The fourth week of July was the busiest with 37 releases.

Week 3 (July 15–21)

33 releases
King's Field

Most popular release in Week 3

King's Field

Prepare yourself for an epic action-adventure never before imaginable. Only now, with the gaming power made possible by the PlayStation is a world as vast and detailed as King's Field a reality. This first-person game is completely rendered in beautiful 3D polygon graphics, with texture mapping and fully controllable 360° viewing. Imagine a universe where you can travel freely - being able to look up and down, climb ancient ruins, traverse across oceans, jump off ridges, and duel enemies - all in real time, non-linear play. This visual world will not only astound you, but will pull you right into its universe. You will embark on a journey to an island of evil-ridden dungeons, villages, and castles as you seek the Moonlight Sword, which had been stolen by a cult of insidious worshipers of evil.

Week 4 (July 22–28)

37 releases
The King of Fighters '95

Most popular release in Week 4

The King of Fighters '95

The King of Fighters '95 is a 1995 fighting game produced by SNK for the Neo Geo arcade and home console. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD, with versions released for the PlayStation, Sega Saturn and Game Boy. It was also rereleased in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii. The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish.

Which platforms saw the most releases?

Super Famicom received 29 new titles in July 1995. The runner up was Sega Saturn with 15 new titles.

Super Famicom29 releases
Sega Saturn15 releases
Satellaview10 releases
PlayStation10 releases
Super Nintendo Entertainment System8 releases
DOS8 releases
3DO Interactive Multiplayer8 releases
PC (Microsoft Windows)6 releases
Mac6 releases
Game Boy6 releases

What genres were most popular?

Puzzle was the dominant genre in July 1995 with 22 titles. Adventure followed closely with 21.

Puzzle22
Adventure21
Sport20
Role-playing19
Fighting15
Strategy14
Simulator14
Shooter14
Arcade13
Card & Board Game9