All Upcoming Video Games
All 405 upcoming video games, ordered by release date.

Hantu and Hunted
Early AccessNovember 9, 2026 · in 10 days
Morph into props to survive as a human or hunt as the legendary ghosts of Southeast Asian folklore. Asymmetric horror prop hunt with proximity voice chat. Hide, hunt and escape.

November 9, 2026 · in 10 days
SHIFT24 is a mysterious convenience store chain. As night deepens, strange customers swarm endlessly. Ramen, snacks, and coffee become weapons. Fight them off, and clues hidden in branches worldwide begin to emerge. Follow the clues and pay down your debt to uncover the truth behind SHIFT24.
November 9, 2026 · in 10 days
An incremental game where you ARE the tornado. Destroy fields, cars and buildings, gather wreck to grow, and spend the payday on upgrades in a huge skill tree. Past a certain size the storm stops being weather and picks its catastrophe — fire, flood, winter, or the void — while the county answers with fire crews, bomb squads, tanks and jets.
November 9, 2026 · in 10 days
Armorer: Tidy Up the Armory Before Dawn is a first-person organizing game set in a two-story medieval armory with 50 rooms. Players collect scattered weapons and place them in their assigned racks and displays. Completing rooms awards skill points that unlock abilities to help locate and organize weapons. The game supports single-player and online multiplayer for up to four players, with cooperative and competitive modes. There is no countdown to failure; dawn arrives when the final piece is in place.

November 10, 2026 · in 11 days
Never Sort By Color is a first-person zen organization game where you use magnet gloves, part detection, sieves, and quick hotkey tossing to sort an enormous pile of plastic bricks into a labeled workshop. Instead of sorting by color, you sort by part type, rebuilding drawers and organizing bays as the floor area opens up. As you complete categories, instruction books guide you to pull exact parts from the right drawers to assemble MOCs that snap together brick by brick, turning the quiet sorting loop into satisfying, functional model building.

November 10, 2026 · in 11 days
Patience Balls is a minimalist physics-based puzzle game focused on tilt mechanics and precision. Players navigate one or more balls through intricate labyrinths and mazes to reach designated goal spots. The gameplay emphasizes steady control and logic across multiple themed worlds. It includes global leaderboards and unlockable achievements within a performance-optimized, clean visual style designed for short, meditative sessions.
November 10, 2026 · in 11 days
Team up with friends in this 1-4 player co-op survival game. Build a massive mobile base, automate your production, and terraform a dead red desert into a lush green world. Craft weapons to survive nightly skeleton attacks and uncover the dark mystery of the lost 14th team.

November 10, 2026 · in 11 days
After his fiancée returns to Japan for work in this visual novel by Dark One!, our protagonist begins dreaming of being a woman in the Middle Ages. The more he has these dreams, the more he becomes a woman in real life. Can he reverse his transformation, or will his life take a different turn?

November 10, 2026 · in 11 days
Ella & Umbra — Ella wakes in a strange world with no memory, just a wolf by her side. Uncover and explore a cozy story-rich adventure as an apprentice alchemist through hand-drawn biomes. Gather ingredients, solve thoughtful puzzles as Ella accepts a world of chaos, wonder, and forgotten alchemy.

November 10, 2026 · in 11 days
Pray Your God! is a retro-styled comedy game about founding a cult and guessing numbers. The player names a cult, recruits a flock and then prays: they pick a number from one to a hundred, and an Inquisitor picks one after them, with a die that does not cheat. A wrong guess costs a follower and earns a fresh piece of paperwork; a correct one triggers one of 16 endings, each with its own animation, its own obituary and its own achievement, assigned at random. Runs last two to four minutes. The whole game is played through a text interface drawn in a Commodore-era palette.







