Games Released in February 1988

65 new games debuted in February 1988, with Arcade being the most active platform. February 1 was the busiest day, with 52 releases. Contra was the most popular release of the month.

Which days had the most releases?

February 1 saw the most activity with 52 releases.

SunMonTueWedThuFriSat

Mon, Feb 1

52 releases

Tue, Feb 2

2 releases

Wed, Feb 3

1 release

Thu, Feb 4

No releases

Fri, Feb 5

2 releases

Sat, Feb 6

1 release

Sun, Feb 7

No releases

Mon, Feb 8

No releases

Tue, Feb 9

1 release

Wed, Feb 10

1 release

Thu, Feb 11

1 release

Fri, Feb 12

No releases

Sat, Feb 13

No releases

Sun, Feb 14

No releases

Mon, Feb 15

1 release

Tue, Feb 16

No releases

Wed, Feb 17

No releases

Thu, Feb 18

No releases

Fri, Feb 19

No releases

Sat, Feb 20

No releases

Sun, Feb 21

1 release

Mon, Feb 22

2 releases

Tue, Feb 23

No releases

Wed, Feb 24

No releases

Thu, Feb 25

No releases

Fri, Feb 26

1 release

Sat, Feb 27

No releases

Sun, Feb 28

No releases

Mon, Feb 29

3 releases

How did each week compare?

The first week of February was the busiest with 58 releases.

Week 2 (February 8–14)

3 releases
Dragon Warrior III

Most popular release in Week 2

Dragon Warrior III

Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, castles, cities and other locations while battling random encounters, buying equipment, and talking to people. You and your party members receive experience when they beat up monsters and level up with enough experience, increasing their stats. The game features a day/night cycle - as you travel, day slowly changes to night and vice versa; shops are typically closed at night. You begin with control of just the main character but can quickly recruit three more members to your party. During the game you can choose to drop your current characters and recruit others at any time. The recruitable characters are divided into six classes: soldier, fighter, merchant, goof-off, pilgrim and wizard. The game has a unique job system, giving you the ability to switch your hired characters' classes after they have achieved at least level 20 in their base class. Characters can switch to the other beginning classes, as well as the sage class, which is not available at the beginning. When a character switches classes, they lose all earned experience points, and half of their stats, but retain all the abilities of the previous class. In this way, you can create powerful combination characters that are able to cast spells and fight effectively.

Week 3 (February 15–21)

2 releases

Week 4 (February 22–28)

3 releases

Which platforms saw the most releases?

Arcade received 16 new titles in February 1988. The runner up was MSX with 13 new titles.

Arcade16 releases
MSX13 releases
Family Computer9 releases
Commodore C64/128/MAX4 releases
Sega Master System/Mark III4 releases
Amstrad CPC3 releases
Atari 26003 releases
Nintendo Entertainment System3 releases
Sharp X680003 releases
ZX Spectrum3 releases

What genres were most popular?

Shooter was the dominant genre in February 1988 with 19 titles. Arcade followed closely with 16.

Shooter19
Arcade16
Adventure13
Platform12
Sport12
Role-playing7
Racing6
Simulator6
Hack and slash5
Fighting4