Games Released in April 1994

83 new games debuted in April 1994, with Super Famicom being the most active platform. April 1 was the busiest day, with 21 releases.

Which days had the most releases?

April 1 saw the most activity with 21 releases.

How did each week compare?

The fourth week of April was the busiest with 40 releases.

Week 1 (April 1–7)

28 releases
Final Fantasy III

Most popular release in Week 1

Final Fantasy III

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Week 3 (April 15–21)

17 releases
Sonic Drift

Most popular release in Week 3

Sonic Drift

Sonic Drift is a racing game whose gameplay style and controls are heavily based on Sega's arcade game Out Run. Here, the players race around a race course against the other three characters for a top position in the race. The game's single player mode is Chaos GP, where the player's goal is to win three different circuits (green, yellow and red). Each circuit is made of six different race courses that the player is taken through in succession. Each race course is composed of a circuit which needs to be completed thrice. The playable characters have rather simple controls, their basic actions being accelerating to move forward, breaking, and moving left or right on the tracks. In tight corners, the player can break while turning in a specific direction, allowing them to drift through the corners. If the player overuses this method though, the playable character starts spinning out of control. Should the player move outside the race tracks, the racer's acceleration will decreases noticeably on the rough terrain. The race track's sidelines also have obstacles that will stop the player altogether if the playable characters crash into them. The player can as well collect Rings along the race tracks to perform special moves unique to each character.

Week 5 (April 29–30)

9 releases

Which platforms saw the most releases?

Super Famicom received 23 new titles in April 1994. The runner up was Super Nintendo Entertainment System with 12 new titles.

Super Famicom23 releases
Super Nintendo Entertainment System12 releases
Arcade8 releases
DOS8 releases
Sega Mega Drive/Genesis8 releases
Game Boy7 releases
PC-9800 Series6 releases
Sega CD6 releases
Sega Game Gear5 releases
FM Towns4 releases

What genres were most popular?

Adventure was the dominant genre in April 1994 with 16 titles. Role-playing followed closely with 14.

Adventure16
Role-playing14
Platform13
Sport13
Puzzle12
Shooter12
Arcade11
Fighting11
Visual Novel7
Hack and slash6