Games Released in March 1994

120 new games released in March 1994, with Super Famicom being the most active platform. March 25 was the busiest day, with 32 new releases.

Which days had the most releases?

March 25 saw the most activity with 32 releases.

How did each week compare?

The fourth week of March was the busiest with 44 releases.

Week 1 (March 1–7)

19 releases
NBA Jam

Most popular release in Week 1

NBA Jam

NBA Jam is a basketball arcade game published and developed by Midway in 1993. It is the first entry in the NBA Jam series. The main designer and programmer for this game was Mark Turmell. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball video game. However, it was the release of NBA Jam that brought mainstream success to the genre. The game became exceptionally popular, and generated a significant amount of money for arcades after its release, creating revenue of $1 billion in quarters. In early 1994, the Amusement & Music Operators Association reported that NBA Jam had become the highest-earning arcade game of all time. The release of NBA Jam gave rise to a new genre of sports games which were based around fast, action-packed gameplay and exaggerated realism, a formula which Midway would also later apply to the sports of football (NFL Blitz), and hockey (2 on 2 Open Ice Challenge).

Week 4 (March 22–28)

44 releases
Super Street Fighter II Turbo

Most popular release in Week 4

Super Street Fighter II Turbo

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

Which platforms saw the most releases?

Super Famicom received 33 new titles in March 1994. The runner up was Sega Mega Drive/Genesis with 16 new titles.

Super Famicom33 releases
Sega Mega Drive/Genesis16 releases
Super Nintendo Entertainment System12 releases
Game Boy11 releases
3DO Interactive Multiplayer8 releases
Sega CD8 releases
Arcade6 releases
Turbografx-16/PC Engine CD6 releases
PC-9800 Series6 releases
Sega Game Gear5 releases

What genres were most popular?

Role-playing was the dominant genre in March 1994 with 21 titles. Sport followed closely with 19.

Role-playing21
Sport19
Adventure18
Puzzle15
Fighting14
Shooter13
Platform13
Simulator12
Strategy10
Hack and slash9