Games Released in March 1982

10 new games debuted in March 1982, with Arcade being the most active platform. March 1 was the busiest day, with 2 releases. Pac-Man was the most popular release of the month.

Which days had the most releases?

March 3 saw the most activity with 2 releases.

SunMonTueWedThuFriSat

Mon, Mar 1

2 releases

Tue, Mar 2

1 release

Wed, Mar 3

2 releases

Thu, Mar 4

No releases

Fri, Mar 5

1 release

Sat, Mar 6

No releases

Sun, Mar 7

No releases

Mon, Mar 8

No releases

Tue, Mar 9

No releases

Wed, Mar 10

1 release

Thu, Mar 11

No releases

Fri, Mar 12

No releases

Sat, Mar 13

No releases

Sun, Mar 14

No releases

Mon, Mar 15

No releases

Tue, Mar 16

1 release

Wed, Mar 17

No releases

Thu, Mar 18

No releases

Fri, Mar 19

No releases

Sat, Mar 20

No releases

Sun, Mar 21

No releases

Mon, Mar 22

No releases

Tue, Mar 23

No releases

Wed, Mar 24

No releases

Thu, Mar 25

No releases

Fri, Mar 26

1 release

Sat, Mar 27

No releases

Sun, Mar 28

No releases

Mon, Mar 29

No releases

Tue, Mar 30

No releases

Wed, Mar 31

No releases

How did each week compare?

The first week of March was the busiest with 6 releases.

Week 1 (March 1–7)

6 releases
Loco-Motion

Most popular release in Week 1

Loco-Motion

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.

Week 2 (March 8–14)

1 release

Week 3 (March 15–21)

1 release
Pac-Man

Most popular release in Week 3

Pac-Man

Atari 2600 Port of Pac-Man The player controls Pac-Man through a maze, eating pac-dots (also called pellets). When all pac-dots are eaten, Pac-Man is taken to the next stage. Between some stages one of three intermission animations plays. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses. In later stages, the enemies go straight to flashing, bypassing blue, which means that they can only be eaten for a short amount of time, although they still reverse direction when a power pellet is eaten; in even later stages, the ghosts do not become edible (i.e., they do not change color and still make Pacman lose a life on contact), but they still reverse direction.

Week 4 (March 22–28)

1 release

Which platforms saw the most releases?

Arcade received 2 new titles in March 1982. The runner up was DOS with 2 new titles.

Arcade2 releases
DOS2 releases
Apple II1 release
Atari 26001 release
Epoch Cassette Vision1 release
Game & Watch1 release
Intellivision1 release

What genres were most popular?

Arcade was the dominant genre in March 1982 with 7 titles. Puzzle followed closely with 3.

Arcade7
Puzzle3
Adventure1
Fighting1
Platform1
Strategy1